This is a very nice little interactive story/puzzle: http://armorgames.com/play/3314/the-majesty-of-colors. A coherent story that develops based on the player’s actions, and a good balance between a feeling of freedom, and what is actually a very limited set of choices.
Why am I blogging about this?
It reminds me of the issues that come up in Facade regarding the balance between making choices clearly available and giving players an illusion of complete freedom.
Advertisement